The efforts of teachers and other educators to completely transform our educational system over the past year have been nothing short of heroic. Since the earliest days of school shutdowns, teachers have...
Categories: Digital Learning, EdtechEdtech
Introducing MathTalk: Finding Unique Ways to Connect Homes, Schools, and Communities
For anyone working in areas that are either directly or tangentially related to the field of education, the concept of connected learning is of course, not anything new. But it’s more necessary...
Category: EdtechThe Future of Childhood Salon on Immersive Media and Child Development
On November 7 and 8, 2018, a cross-sectoral, multi-disciplinary group of 60 experts met at the Future of Childhood Salon on Immersive Media and Child Development, a convening hosted by the Joan...
Categories: Edtech, EquityThe Marginal Syllabus: Supporting Educators’ Connected Learning
Earlier this month, Marginal Syllabus leaders participated in the 2018 Connected Learning Summit (CLS) at MIT’s Media Lab. The Marginal Syllabus started in August of the 2016 and, following two years of...
Categories: Connected Learning, EdtechMatching Students, Educators for Learning Connections Through linkr
For educators ready to connect their students to peers and other educators to collaborate on learning myriad subjects all over the world, doing so digitally is just what linkr Education offers. [caption...
Category: EdtechScientists Seek Genetic Data to Personalize Education
Researchers have begun to propose using genetic data from students to personalize education. Bringing genetics into education is highly controversial. It raises significant concerns about biological discrimination and rekindles long debates about...
Categories: Edtech, New TrendsWearable Real-time Brainwave Training in the Classroom
Earlier this year, I began to detect a growing interest in the idea that “neurotechnologies” such as brain-scanners and Brain-Computer Interfaces (BCIs) could be applied in education. A new field of “ed-neurotech,”...
Categories: Edtech, New TrendsSelling Social-emotional Learning
Social-emotional learning has become a significant education policy priority and a key focus for education technology development and investment. The core idea behind social-emotional learning (SEL) approaches is that the “non-cognitive” aspects...
Categories: Edtech, New TrendsThree Myths About Education Technology and the Points of Light Beyond
Three powerful myths persist in our narratives around education technology. The first is that technology has the capacity to disrupt systems. For all the hope and hype that technologies can enable major...
Categories: Edtech, EquityWatchworthy Wednesday: How Arts and Humanities Games Celebrate Life
What would happen if games that go beyond simple situational conflict, such as combat and confrontation, instead took on more complex questions about life? Game designer Tracy Fullerton offered her thoughts during...
Category: EdtechDeveloping Socially Engaged Youth Through Game Design
This summer at the Games For Change Festival, the Game Jam Guide e-book was released, sharing advice from a range of experts on how to lead game jams. One of those experts...
Categories: Edtech, Educational PracticeWhy Museums Should Dive Into VR
As a young child, I took this photo, of the Franklin Museum’s Giant Heart, my way of expressing my love for this immersive, interactive experience. A few decades later, last month, I...
Categories: Edtech, New TrendsWatchworthy Wednesday: Get Your Game On with Research, Design Workshops
If you’re interested in gaming research, how to design educational games and how gaming can be used to promote learning and social impact, you should check out this year’s two gaming workshops...
Category: EdtechDisrupting The Silicon Valley Department of Education
Over the last couple of years, increasing numbers of journalists and researchers have begun to focus on Silicon Valley as the epicenter of education reform. Silicon Valley companies, entrepreneurs, engineers and venture...
Categories: Critical Perspectives, EdtechWatchworthy Wednesday: Challenge Calls on Kids to Design Math Games
The objective of “Get That Pi,” a board game designed by a trio of students from a New Jersey intermediate school, is to earn money by correctly answering circumference or area questions...
Category: Edtech